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On Windows, we recommend installing the Hosting Bundle, which includes the. The ASP.NET Core Runtime enables you to run existing web/server applications. Run apps - Runtime Tooltip: Do you want to run apps? The runtime includes everything you need to run.
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Typically, you'd also install either the ASP.NET Core Runtime or. NET Runtime contains just the components needed to run a console app. NET Runtime you don't need to install it separately.
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NET Desktop Runtime enables you to run existing Windows desktop applications. IIS runtime support (ASP.NET Core Module v2) 9.0 Downloads for ASP.NET Core 6.0 Runtime (v6.0.0) OS This is quick and dirty but takes less time than restarting from scratch.Run apps - Runtime Tooltip: Do you want to run apps? The runtime includes everything you need to run.

#clip = Vine.Dehalo(clip, radius=, a=32, h=15, sharp=1.1, sigma=0.7, alpha=0.38, beta=32, cutoff=1, show=False) #B1D1 only, eps 1-4 onlyĬlip = clip + p(6124,6180) + clip #edit the frame numbers to match up with scenes that need to be re-deinterlaced.
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Using the default parameters (the ones listed above), the full scene list can be found at: )Ĭlip = (r"C:\Users\penkki\Desktop\ATLA\ATLA DVD RIP\B2\ep27.mkv") #edit thisĬlip = havsfunc.QTGMC(clip, TFF = True, Preset="Very Slow", NoiseProcess=0) #Third Pass using 64 but StaxRip/Vapoursynth (select episodes, the following is an example for episode 27. This pass will selectively re-do some scenes using a different interlacing method and requires both the videos from the second pass and the original rips.

It can also be run before the second pass. This third pass can be eliminated by tweaking TFM parameters further. #We did run a third pass on some episodes where TFM missed some frames. Havsfunc = ('havsfunc', r"C:\ReMasteringATLA\plugins\havsfunc.py").load_module() Mvsfunc = ('mvsfunc', r"C:\ReMasteringATLA\plugins\mvsfunc.py").load_module() Vine = ('Vine', r"C:\ReMasteringATLA\plugins\Vine.py").load_module() # (path=r'C:\ReMasteringATLA\plugins\fmtconv.dll') # (path=r'C:\ReMasteringATLA\plugins\libmvtools.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\Retinex.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\libawarpsharp2.dll') # (path=r'C:\ReMasteringATLA\plugins\scenechange.dll') # (path=r'C:\ReMasteringATLA\plugins\libnnedi3.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\TDeintMod.dll') #(path=r'C:\ReMasteringATLA\plugins\TIVTC.dll')Ĭ (path=r'D:\caffe\Waifu2x-caffe.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\flash3kyuu_deband.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\TCanny.dll')Ĭ (path=r'C:\ReMasteringATLA\plugins\KNLMeansCL.dll') Here's the script straight out of the staxrip editor:Ĭlip = (r"%source_file%")
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#Second Pass using 64 bit StaxRip/Vapoursynth on all episodes: Upscale, Denoise, dehalo, warpsharp. QTGMC = QTGMC(preset="very slow", noiseprocess=0, FPSDivisor=2)
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#First Pass using 32 bit StaxRip/Avisynth on all episodes: Deinterlacing (and dehaloing of "medium" quality episodes, 9-25) and encoded using a lossless* h264 setting (at least crf-6 though feel free to play with it)

Waifu2x can generate some missing detail and more than makes up for any lost detail long the way and warpsharp does change the detail a bit to thin out the black outlines. If you encode using very high settings, the detail loss is mostly negligible and other than the dehalo filters, this detail lost to filters is also pretty negligible. #Keep in mind that every single encode and every single filter is going to destroy some detail. Some episodes were originally 29.970 FPS and some were 23.977 FPS and were telecined to 29.970 FPS. #All episodes were encoded using a minimum of two passes due to the availability of certain plugins. RAW Paste Data #Full Script - RemasteringATLA Release1
